My name is Nándy Hajdu, and I am a Games Art & Design graduate who loves world-building, story telling and environment designing. My project titled “Extraquatic” is a concept for a retro-futuristic survival game, where the player explores the underwater crash site of a UFO, which leaked strange materials into the world and turned the ecosystem into something entirely new.
This is my second time ever using Blender, and my first-time “coding” a 3D game in Unity. I have created every asset myself, the same as the logo and poster. The poster was heavily inspired by a retro horror film, my favorite horror film, Alien.