I am a multimedia artist transforming concepts into three dimensional, often multi sensory creations. I am interested in the intersection between fine art and entertainment, and am currently exploring puppetry, stop motion animation and film. I am also inspired by costume and prosthetics and often utilize the techniques and materials associated with this, such as mould making, latex casting and textiles. For me, print making serves to emulate the repetition which pervades contemporary visual culture.
I use imagery and tropes from popular culture as a form of commentary and to break down the barriers between art and everyday life. Similarly, I enjoy re-appropriating found materials in my work, both due to their cultural connotations and in pursuit of sustainability.
My interests in history and politics has a strong influence. In particular, satire and caricature throughout history has always fascinated me. I am drawn to the socio-political observations that can be extrapolated from art. History is an imperfect record and marginalised groups are rarely represented authentically. I am curious about the implicit values and symbolism within visual culture and how this becomes lost over time, is mis-appropriated, changed or may have remained constant.
I am passionate about the research process and my artistic ventures are often informed by in-depth examinations of historical and cultural subject matters. In modern technological society, the fast pace of change fosters a brief blooming of “memes” or culturally important phenomena which are soon relegated to history. When resurrected, these memories have the power to evoke intense sensation in the audience. My work strives to resonate with the entire audience by utilising cross generational references. Through the process of seeking and delving into these features of society past and present, continuity and similarity emerge. This irony inevitably finds its way into my projects.
“Scream If You Wanna Go Faster” explores the evolution of satire and caricature, and its application in contemporary culture. Punch and Judy are juxtaposed with characters from modern internet memes, emphasising the evolution and continuity of caricature and the cyclical nature of cultural trends. Memes often utilize many of the same tropes reflected in caricature of the past; ridiculing contemporary trends, whilst inadvertently acting as a form of social control, defining what is ‘cringe’. Many of the archaic values implicit in historical caricature are mirrored in these memes. Punch and Judy has been renounced in recent years due to its violent misogyny, by using it as a motif I am hinting at the way memes are used to express violent and offensive views. Ironically, the internet, despite in many ways being the pinnacle of modernity, has become a space where people are able to express social values considered outdated.